- Run 8 train sim engine shutdown mod#
- Run 8 train sim engine shutdown update#
- Run 8 train sim engine shutdown download#
- Run 8 train sim engine shutdown windows#
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Train Sim World: CSX Heavy Haul, arriving March 16th on Steam for Windows PC, now available to pre-order!
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The Train Sim World Update 3 (Build #52) will be approximately 253 MB in size. If you still do not receive the update, please submit a ticket to our Support Team. If Steam fails to update, please select Exit from the Steam menu and then relaunch Steam.Select the Betas Tab and from the drop-down box, select None – Opt out of all beta programs from the list.Right-click on Train Sim World: CSX Heavy Haul and select Properties.Load Steam and navigate to your Game Library.If you are not receiving this update, please double-check that Steam has correctly unsubscribed you from test builds:
Run 8 train sim engine shutdown download#
The Train Sim World update will download automatically on Steam. We would advise you avoid using the Save/Load feature for the time-being. We are working to resolve all remaining instances. There are still some instances where Saved sessions fail to initialise properly on reloading.This may require more switches than those indicated, to be changed in order to reach the correct destination. At the end of the Cumberland Charge scenario, extra vigilance should be paid to ensure your train is following the light blue line indicated on the 2D Map, as your enter Cumberland Yard.Improvements to the Cab Occlusion system.Fixed an issue that would prevent you from completing the Fully Fuelled scenario.Fixed an issue that would cause you to Crash to Desktop when loading the last save point in Helping Hand.
Additional guidance on this scenario is listed under Known Issues. Fixed an issue that would cause you to Crash to Desktop while attempting to tab a signal in Cumberland Charge.Corrected the Ditch light functionality on the AC4400CW and SD40-2.General improvements to the brake pipes.We have added support for a wide array of International Keyboards.Changed foliage MiP handling to improve the distant view and deliver a performance improvement.Reviewed and corrected lighting setup on rail vehicles.Other optimisation improvements, particularly when interacting with the AC4400CW IFDs.Improvement to non-player train physics performance.This reduces the FPS impact when you sit in a locomotive, and should deliver a greater benefit if more cores are available. In this build, SimuGraph® will use as many CPU cores as are available, to concurrently evaluate SimuGraph processing on all rail vehicles. This build contains the first of our multi-threading improvements.Fixed an issue where the state of the CutOut switch is not correctly reinstated when loading from a save game.Fixed an issue where reloading while refuelling causes the hose to revert back to its stand.Fixed an issue when saving and reloading, the refuelling hose and other objects disappear completely.Fixed an issue where the character position changes on reload using the turntable.Fixed an issue where saving while in the turntable cabin causes player to spawn outside when reloading.Fixed an issue that would render the turntable unusable when saving a game.Fixed an issue that would cause the player to be moved to inappropriate areas when saving near to the rear of a train consist whilst moving forward.Fixed an issue that would cause the Dispatcher Core to fail on reloading a saved game.Fixed an issue where saving a game while in the turntable cabin might result in player going through the roof on reload.Fixed an issue where objectives would disappear on save-reload while in Service Mode.Fixed an issue that would cause the distance walked and driven to be reset on save and reload.Fixed an issue where restarting a scenario after save and reload causes signal priority to fail.Fixed an issue where a red stop signal refuses to change on save and reload.
Run 8 train sim engine shutdown mod#